Tuesday, February 28, 2012

The Zero Three Four Podcast Debut

The first episode of my podcast. I'm not sure if I'll continue it after this class, but hopefully it's enjoyable to listen to! I discuss an article that I read, which can be found here:

http://www.xbox360achievements.org/news/news-10809-CoD--Black-Ops-Voted-Best-Videogame-Ending-of-All-Time.html


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Test Podcast

This is a test for my podcast that will go up later today.



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Monday, February 20, 2012

Novus Aeterno

Last time, I discussed the largely successful indie game Minecraft. Today I'm going in the opposite direction to talk about a rather unknown indie game currently being developed that I'm excited about, called Novus Aeterno. The name is Latin for "new beginning of time".

I found out about this game because I'm subscribed to the feed of a rather talented artist on Deviant Art, who happens to be the concept artist for Novus Aeterno. Once I found out that it was concept art and not just random musings, I looked into the game and immediately fell in love with the concept. Novus Aeterno is a Science Fiction Massively Multiplayer Real Time Strategy game, or MMORTS. I cut my teeth with real time strategy games, and science fiction is my favorite genre, so I was hooked right away.

The game is currently being developed internationally by a handful of programmers who have formed Taitale Studios. The scope of this undertaking is pretty overwhelming, and they have very ambitious goals. Their plan is to have it completely seamless and persistent, something never before seen with an RTS game. Certain games can go on for hours, but an RTS has never before been built on an MMO platform.

The subscription fees that go along with MMO games have made me stay away for the time being, even though I'd like to play some of them, but Novus Aeterno may be the first MMO game I play. The ambition, the genre, and the passion going into this project excites me. I don't need to support Blizzard or Bioware; millions of people already play World of Warcraft and The Old Republic. Indie developers have a lot of untapped passion and potential, and I want to see the fruits of their labor.

For more information about Novus Aeterno, you can check out the following pages:

Website: http://novusaeterno.com

Forums: http://forum.novusaeterno.com

Facebook: www.facebook.com/novusaeterno

Twitter: https://twitter.com/#!/novusaeterno

Youtube: http://www.youtube.com/novusaeterno

And to see the concept art that caught my attention, you can look here:

http://phoenix-06.deviantart.com/gallery/30327162

Thursday, February 9, 2012

Minecraft

Minecraft has swept the world over as one of the best indie games of all time. (Indie means independent, which means they have no outside funding and usually self-publish their games).

For those not in "the know", Minecraft is a sandbox game that lets you do just about anything to the world you're given. You can battle monsters, make giant craters, or build a scrawling utopia. Minecraft has no set goals. You're given an almost infinite world, mechanics to build tools and items, and the freedom to do or build anything. The only limit is your imagination (and patience; without outside manipulation, you can only place one block at a time. Kind of like Legos).

My friends and I have a multiplayer server we play on somewhat frequently. This means we can ban together to conquer the world, or fight amongst ourselves and destroy the world. Usually we choose the former. The following video is us doing the latter, from my perspective.


You can go to www.minecraft.net to learn more.